query/source/core/object/schema_node.cpp

95 lines
3.0 KiB
C++

#include <utility>
#include "matador/object/schema_node.hpp"
namespace matador::object {
schema_node::schema_node(schema &tree)
: schema_(tree)
, info_(std::make_unique<null_info>(*this))
{}
std::string schema_node::name() const {
return name_;
}
std::type_index schema_node::type_index() const {
return info_->type_index();
}
void schema_node::append(const std::shared_ptr<schema_node> &sibling) {
sibling->parent_ = parent_;
// sibling->previous_sibling_ = this;
// sibling->next_sibling_ = next_sibling_;
// next_sibling_ = sibling;
// sibling->next_sibling_->previous_sibling_ = sibling;
// sibling->depth = depth;
// if (!parent_) {
// sibling->op_first = new object_proxy();
// sibling->op_last = sibling->op_marker = new object_proxy();
// sibling->op_first->link(sibling->op_last);
// } else {
// throw object_exception("failed to add node as sibling: node has no parent");
// }
}
void schema_node::insert(const std::shared_ptr<schema_node> &child) {
// child->parent_ = this;
// child->previous_sibling_ = last_child_->previous_sibling_;
// child->next_sibling_ = last_child_;
// last_child_->previous_sibling_->next_sibling_ = child;
// last_child_->previous_sibling_ = child;
// set depth
// child->depth = depth + 1;
// set object proxy pointer
// 1. first
// if (op_first->next() == op_last) {
// // node hasn't any serializable (proxy)
// child->op_first = op_first;
// } else {
// // node has some objects (proxy)
// child->op_first = op_last->prev();
// }
// // 2. marker
// child->op_marker = op_last;
// // 3. last
// child->op_last = op_last;
}
schema_node::node_ptr schema_node::next() const {
// if we have a child, child is the next iterator to return
// (if we don't do iterate over the siblings)
if (first_child_ && first_child_->next_sibling_ != last_child_) {
return first_child_->next_sibling_;
}
// if there is no child, we check for sibling
// if there is a sibling, this is our next iterator to return
// if not, we go back to the parent
auto *node = this;
while (node->parent_ && node->next_sibling_ == node->parent_->last_child_) {
node = node->parent_.get();
}
return node->parent_ ? node->next_sibling_ : node->last_child_;
}
schema_node::node_ptr schema_node::prev() const {
// if node has a previous sibling, we set it
// as our next iterator. then we check if there
// are last children. if so, we set the last-last
// child as our iterator
if (previous_sibling_ && previous_sibling_->previous_sibling_) {
auto node = previous_sibling_;
while (node->last_child_ && node->first_child_->next_sibling_ != node->last_child_) {
node = node->last_child_->previous_sibling_;
}
return node;
}
// if there is no previous sibling, our next iterator
// is the parent of the node
return parent_->parent_ ? parent_ : parent_->first_child_->next_sibling_;
}
}