101 lines
2.2 KiB
C++
101 lines
2.2 KiB
C++
#include "matador/object/attribute.hpp"
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#include "matador/object/object.hpp"
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#include <ostream>
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#include <utility>
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namespace matador::object {
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attribute::attribute(std::string name)
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: attribute(std::move(name), utils::basic_type::Null, {}, null_option_type::NotNull) {
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}
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attribute::attribute(std::string name,
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const utils::basic_type type,
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const utils::field_attributes &attr,
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const null_option_type null_opt)
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: name_(std::move(name))
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, type_(type)
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, options_(attr)
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, null_option_(null_opt)
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{}
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const std::string &attribute::name() const {
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return name_;
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}
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void attribute::name( const std::string& n ) {
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name_ = n;
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}
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std::string attribute::full_name() const {
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return owner_ ? owner_->name() + "." + name_ : name_;
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}
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const utils::field_attributes &attribute::attributes() const {
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return options_;
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}
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utils::field_attributes& attribute::attributes() {
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return options_;
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}
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bool attribute::is_nullable() const {
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return null_option_ == null_option_type::Nullable;
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}
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utils::basic_type attribute::type() const {
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return type_;
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}
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std::shared_ptr<object> attribute::owner() const {
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return owner_;
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}
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void attribute::change_type(const utils::basic_type type, const utils::field_attributes& attr) {
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options_ = attr;
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type_ = type;
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}
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bool attribute::is_integer() const {
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return type_ >= utils::basic_type::Int8 && type_ <= utils::basic_type::UInt64;
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}
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bool attribute::is_floating_point() const {
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return type_ == utils::basic_type::Float || type_ == utils::basic_type::Double;
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}
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bool attribute::is_bool() const {
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return type_ == utils::basic_type::Boolean;
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}
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bool attribute::is_string() const {
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return type_ == utils::basic_type::Text;
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}
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bool attribute::is_varchar() const {
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return type_ == utils::basic_type::Varchar;
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}
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bool attribute::is_date() const {
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return type_ == utils::basic_type::Date;
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}
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bool attribute::is_time() const {
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return type_ == utils::basic_type::Time;
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}
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bool attribute::is_blob() const {
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return type_ == utils::basic_type::Blob;
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}
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bool attribute::is_null() const {
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return type_ == utils::basic_type::Null;
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}
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std::ostream & operator<<(std::ostream &os, const attribute &attr) {
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os << attr.name_;
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return os;
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}
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}
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