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query/include/matador/object/object_proxy.hpp
T

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4.4 KiB
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#ifndef OBJECT_PROXY_HPP
#define OBJECT_PROXY_HPP
#include "matador/object/primary_key_resolver.hpp"
#include "matador/object/object_resolver.hpp"
#include <atomic>
#include <memory>
#include <utility>
#include <stdexcept>
#include <mutex>
namespace matador::object {
enum class object_state : uint8_t {
Transient,
Persistent,
Detached,
Removed
};
template<class Type>
class object_proxy final {
public:
object_proxy() = default;
// Lazy
object_proxy(std::weak_ptr<object_resolver<Type>> resolver, utils::identifier id)
: resolver_(std::move(resolver))
, pk_(std::move(id))
, state_(object_state::Persistent) {
}
// Eager
object_proxy(std::weak_ptr<object_resolver<Type>> resolver, std::shared_ptr<Type> obj)
: obj_(std::move(obj))
, resolver_(std::move(resolver))
, pk_(obj_ ? primary_key_resolver::resolve_object(*obj_).pk : utils::identifier{})
, state_(obj_ ? object_state::Persistent : object_state::Detached) {
}
// Transient
explicit object_proxy(std::shared_ptr<Type> obj)
: obj_(std::move(obj))
, pk_(obj_ ? primary_key_resolver::resolve_object(*obj_).pk : utils::identifier{}) {
}
void attach(std::shared_ptr<Type> obj) {
std::lock_guard lock(mutex_);
obj_ = std::move(obj);
if (!obj_) {
pk_.clear();
state_ = object_state::Detached;
return;
}
pk_ = primary_key_resolver::resolve_object(*obj_).pk;
state_ = object_state::Persistent;
}
void resolver(std::weak_ptr<object_resolver<Type>> resolver) {
std::lock_guard lock(mutex_);
resolver_ = std::move(resolver);
}
[[nodiscard]] std::shared_ptr<Type> object() const {
return resolve_object();
}
void invalidate() {
std::lock_guard lock(mutex_);
obj_.reset();
resolver_.reset();
state_ = object_state::Detached;
}
[[nodiscard]] void *raw_pointer() const { return static_cast<void *>(pointer()); }
Type *operator->() {
auto *ptr = pointer();
if (!ptr) {
throw std::runtime_error("Cannot dereference empty object proxy");
}
return ptr;
}
const Type *operator->() const {
auto *ptr = pointer();
if (!ptr) {
throw std::runtime_error("Cannot dereference empty object proxy");
}
return ptr;
}
Type &operator*() {
auto *ptr = pointer();
if (!ptr) {
throw std::runtime_error("Cannot dereference empty object proxy");
}
return *ptr;
}
const Type &operator*() const {
auto *ptr = pointer();
if (!ptr) {
throw std::runtime_error("Cannot dereference empty object proxy");
}
return *ptr;
}
Type *pointer() const {
return resolve_object().get();
}
[[nodiscard]] bool empty() const {
std::lock_guard lock(mutex_);
return !obj_ && resolver_.expired();
}
[[nodiscard]] bool valid() const { return !empty(); }
[[nodiscard]] bool has_primary_key() const {
std::lock_guard lock(mutex_);
return !pk_.is_null();
}
[[nodiscard]] utils::identifier primary_key() const {
std::lock_guard lock(mutex_);
return pk_;
}
void primary_key(const utils::identifier &pk) {
std::lock_guard lock(mutex_);
pk_ = pk;
}
bool is_persistent() const { return is_state(object_state::Persistent); }
bool is_transient() const { return is_state(object_state::Transient); }
bool is_detached() const { return is_state(object_state::Detached); }
bool is_removed() const { return is_state(object_state::Removed); }
bool is_state(const object_state state) const {
std::lock_guard lock(mutex_);
return state_ == state;
}
void change_state(const object_state state) {
std::lock_guard lock(mutex_);
state_ = state;
}
private:
std::shared_ptr<Type> resolve_object() const {
std::shared_ptr<Type> current;
std::shared_ptr<object_resolver<Type>> resolver;
utils::identifier pk;
{
std::lock_guard lock(mutex_);
if (obj_) {
return obj_;
}
resolver = resolver_.lock();
if (!resolver) {
return nullptr;
}
pk = pk_;
}
current = resolver->resolve(pk);
{
std::lock_guard lock(mutex_);
if (!obj_) {
obj_ = std::move(current);
}
return obj_;
}
}
private:
mutable std::shared_ptr<Type> obj_{};
mutable std::weak_ptr<object_resolver<Type>> resolver_{};
utils::identifier pk_{};
object_state state_{object_state::Transient};
mutable std::mutex mutex_{};
};
}
#endif //OBJECT_PROXY_HPP