enhanced connection pool of unique id for each connection

This commit is contained in:
Sascha Kuehl 2023-11-27 17:26:14 +01:00
parent 6a4111ba3d
commit 93b868aaaf
2 changed files with 61 additions and 25 deletions

View File

@ -5,6 +5,7 @@
#include <queue> #include <queue>
#include <mutex> #include <mutex>
#include <string> #include <string>
#include <unordered_map>
#include <unordered_set> #include <unordered_set>
namespace matador::sql { namespace matador::sql {
@ -12,64 +13,98 @@ namespace matador::sql {
template < class Connection > template < class Connection >
class connection_pool; class connection_pool;
template < class Connection >
using IdConnection = std::pair<size_t, Connection>;
template < class Connection > template < class Connection >
class connection_ptr class connection_ptr
{ {
public: public:
connection_ptr(Connection *c, connection_pool<Connection> &pool) connection_ptr(IdConnection<Connection> *c, connection_pool<Connection> &pool)
: connection_(c), pool_(pool) {} : connection_(c), pool_(pool) {}
~connection_ptr(); ~connection_ptr();
connection_ptr(const connection_ptr &) = delete; connection_ptr(const connection_ptr &) = delete;
connection_ptr& operator=(const connection_ptr &) = delete; connection_ptr& operator=(const connection_ptr &) = delete;
connection_ptr(connection_ptr &&) noexcept = default; connection_ptr(connection_ptr &&x) noexcept
connection_ptr& operator=(connection_ptr &&) noexcept = default; : connection_(x.connection_)
, pool_(x.pool_)
{
x.connection_ = nullptr;
}
connection_ptr& operator=(connection_ptr &&x) noexcept
{
if (this == &x) {
return *this;
}
connection_ = x.connection_;
pool_ = x.pool_;
x.connection_ = nullptr;
Connection* operator->() { return connection_; } return *this;
Connection& operator*() { return *connection_; } }
Connection* operator->() { return &connection_->second; }
Connection& operator*() { return connection_->second; }
[[nodiscard]] size_t id() const { return connection_->first; }
[[nodiscard]] bool valid() const { return connection_ != nullptr; } [[nodiscard]] bool valid() const { return connection_ != nullptr; }
private: private:
friend class connection_pool<Connection>; friend class connection_pool<Connection>;
Connection *connection_; IdConnection<Connection> *connection_;
connection_pool<Connection> &pool_; connection_pool<Connection> &pool_;
}; };
template < class Connection > template < class Connection >
class connection_pool class connection_pool
{ {
public:
using connection_pointer = connection_ptr<Connection>;
public: public:
connection_pool(const std::string &dns, unsigned int count) connection_pool(const std::string &dns, unsigned int count)
: info_(connection_info::parse(dns)) { : info_(connection_info::parse(dns)) {
connection_repo_.reserve(count); connection_repo_.reserve(count);
for (auto i = 0U; i < count; ++i) { for (auto i = 0U; i < count; ++i) {
connection_repo_.emplace_back(info_); connection_repo_.emplace_back(i+1, info_);
idle_connections_.push(&connection_repo_.back()); auto &conn = connection_repo_.back();
idle_connections_.back()->open(); idle_connections_.emplace(conn.first, &conn);
conn.second.open();
} }
} }
connection_ptr<Connection> acquire() { connection_ptr<Connection> acquire() {
std::lock_guard<std::mutex> guard(mutex_); std::unique_lock<std::mutex> lock(mutex_);
if (idle_connections_.empty()) { if (idle_connections_.empty()) {
return {nullptr, *this}; return {nullptr, *this};
} }
auto ptr = idle_connections_.front();
idle_connections_.pop(); pointer next_connection{nullptr};
inuse_connections_.insert(ptr); for (auto &item : idle_connections_) {
return { ptr, *this }; next_connection = item.second;
auto node = idle_connections_.extract(item.first);
inuse_connections_.insert(std::move(node));
break;
}
return {next_connection, *this};
} }
void release(Connection *c) { connection_ptr<Connection> acquire(size_t id) {
std::lock_guard<std::mutex> guard(mutex_);
return {nullptr, *this};
}
void release(IdConnection<Connection> *c) {
if (c == nullptr) { if (c == nullptr) {
return; return;
} }
std::lock_guard<std::mutex> guard(mutex_); std::unique_lock<std::mutex> lock(mutex_);
if (auto it = inuse_connections_.find(c->first); it != inuse_connections_.end()) {
if (inuse_connections_.erase(c) > 0) { auto node = inuse_connections_.extract(it);
idle_connections_.push(c); idle_connections_.insert(std::move(node));
} }
} }
@ -93,12 +128,14 @@ public:
} }
private: private:
mutable std::mutex mutex_; mutable std::mutex mutex_;
std::vector<Connection> connection_repo_; std::vector<IdConnection<Connection>> connection_repo_;
using pointer = Connection*; using pointer = IdConnection<Connection>*;
using connections = std::queue<pointer>; using connections = std::queue<pointer>;
using connection_map = std::unordered_map<size_t, pointer>;
using connection_set = std::unordered_set<pointer>; using connection_set = std::unordered_set<pointer>;
connections idle_connections_; // connections idle_connections_;
connection_set inuse_connections_; connection_map inuse_connections_;
connection_map idle_connections_;
const connection_info info_; const connection_info info_;
}; };

View File

@ -16,8 +16,8 @@ TEST_CASE("Create connection pool", "[connection pool]") {
auto ptr = pool.acquire(); auto ptr = pool.acquire();
REQUIRE(ptr.valid()); REQUIRE(ptr.valid());
REQUIRE(ptr.id() > 0);
REQUIRE(ptr->is_open()); REQUIRE(ptr->is_open());
// REQUIRE(!ptr->dns().empty());
REQUIRE(pool.idle() == 3); REQUIRE(pool.idle() == 3);
REQUIRE(pool.inuse() == 1); REQUIRE(pool.inuse() == 1);
@ -31,7 +31,6 @@ TEST_CASE("Create connection pool", "[connection pool]") {
auto ptr2 = pool.acquire(); auto ptr2 = pool.acquire();
REQUIRE(ptr2.valid()); REQUIRE(ptr2.valid());
REQUIRE(ptr2->is_open()); REQUIRE(ptr2->is_open());
// REQUIRE(!ptr2->dns().empty());
REQUIRE(pool.idle() == 3); REQUIRE(pool.idle() == 3);
REQUIRE(pool.inuse() == 1); REQUIRE(pool.inuse() == 1);