added schema node iterator

This commit is contained in:
2025-02-03 22:29:47 +01:00
parent 89fb7e8a8d
commit 6a5974337d
6 changed files with 268 additions and 2 deletions
+11 -1
View File
@@ -14,11 +14,21 @@ schema::schema()
root_->last_child_->previous_sibling_ = root_->first_child_;
}
schema::const_iterator schema::begin() const {
return const_iterator(root_->first_child_->next_sibling_);
}
schema::const_iterator schema::end() const {
return const_iterator(root_->last_child_);
}
bool schema::empty() const {
return root_->first_child_ == root_->last_child_->previous_sibling_;
}
size_t schema::size() const { return 0; }
size_t schema::size() const {
return static_cast<size_t>(std::distance(begin(), end()));
}
utils::result<std::shared_ptr<schema_node>, utils::error> schema::attach_node(const std::shared_ptr<schema_node> &node,
const std::string &parent) {
+106
View File
@@ -0,0 +1,106 @@
#include <utility>
#include "matador/object/schema_node_iterator.hpp"
namespace matador::object {
const_schema_node_iterator::const_schema_node_iterator(std::shared_ptr<value_type> node)
: node_(std::move(node))
{}
bool const_schema_node_iterator::operator==(const const_schema_node_iterator &i) const
{
return (node_ == i.node_);
}
bool const_schema_node_iterator::operator!=(const const_schema_node_iterator &i) const
{
return !operator==(i);
}
const_schema_node_iterator& const_schema_node_iterator::operator++()
{
increment();
return *this;
}
const_schema_node_iterator const_schema_node_iterator::operator++(int)
{
const std::shared_ptr<value_type> tmp = node_;
increment();
return const_schema_node_iterator(tmp);
}
const_schema_node_iterator& const_schema_node_iterator::operator--()
{
decrement();
return *this;
}
const_schema_node_iterator const_schema_node_iterator::operator--(int)
{
const std::shared_ptr<value_type> tmp = node_;
decrement();
return const_schema_node_iterator(tmp);
}
const_schema_node_iterator::pointer const_schema_node_iterator::operator->() const
{
return node_.get();
}
const_schema_node_iterator::reference const_schema_node_iterator::operator*() const
{
return *node_;
}
const_schema_node_iterator::pointer const_schema_node_iterator::get() const
{
return node_.get();
}
void const_schema_node_iterator::increment()
{
if (!node_) {
return;
}
// if we have a child, child is the next iterator to return
// (if we don't do iterate over the siblings)
if (node_->first_child_ && node_->first_child_->next_sibling_ != node_->last_child_) {
node_ = node_->first_child_->next_sibling_;
} else {
// if there is no child, we check for sibling
// if there is a sibling, this is our next iterator to return
// if not, we go back to the parent
std::shared_ptr<value_type> node = node_;
while (node_->parent_ && node_->next_sibling_ == node_->parent_->last_child_) {
node = node->parent_;
}
node_ = node_->next_sibling_;
}
}
void const_schema_node_iterator::decrement()
{
if (!node_) {
return;
}
// if node has a previous sibling, we set it
// as our next iterator. then we check if there
// are last children. if so, we set the last-last
// child as our iterator
if (node_->previous_sibling_ && node_->previous_sibling_->previous_sibling_) {
std::shared_ptr<value_type> node = node_->previous_sibling_;
while (node_->last_child_ && node_->first_child_->next_sibling_ != node_->last_child_) {
node = node->last_child_->previous_sibling_;
}
node_ = node;
// if there is no previous sibling, our next iterator
// is the parent of the node
} else {
node_ = node_->parent_;
}
}
}