proxy lazy resolve progress
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@@ -2,6 +2,7 @@
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#define OBJECT_PROXY_HPP
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#include <memory>
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#include <functional>
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namespace matador::object {
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@@ -13,7 +14,7 @@ public:
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};
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template<class Type>
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class object_proxy : public basic_object_proxy {
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class object_proxy final : public basic_object_proxy {
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public:
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object_proxy() = default;
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explicit object_proxy(Type* obj)
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@@ -21,20 +22,26 @@ public:
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explicit object_proxy(std::unique_ptr<Type> obj)
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: obj_(std::move(obj)) {}
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[[nodiscard]] void *get() const override { return static_cast<void*>(obj_.get()); }
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[[nodiscard]] void *get() const override { return static_cast<void*>(pointer()); }
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Type* operator->() const { return obj_.get(); }
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Type& operator*() { return *obj_; }
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const Type& operator*() const { return *obj_; }
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Type* operator->() const { return pointer(); }
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Type& operator*() { return *pointer(); }
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const Type& operator*() const { return *pointer(); }
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Type* pointer() const { return obj_.get(); }
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Type* pointer() const { return resolve(); }
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Type& ref() { return *obj_; }
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const Type& ref() const { return *obj_; }
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Type& ref() { return *pointer(); }
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const Type& ref() const { return *pointer(); }
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void reset(Type* obj) { obj_.reset(obj); }
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private:
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Type* resolve() const {
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return resolver_(*this);
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}
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private:
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std::function<Type*(const object_proxy&)> resolver_{[](const object_proxy &proxy){ return proxy.obj_.get();}};
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std::unique_ptr<Type> obj_{};
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};
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@@ -9,8 +9,6 @@
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#include <cstdint>
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#include <string>
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#include <type_traits>
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namespace matador::object {
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